{ "schema_version": 1, "id": "com.hms.fx.gaussian_blur", "name": "Gaussian Blur", "version": "1.0.0", "api_version": 1, "kind": "filter", "vendor": "HMS", "entrypoints": { "d3d11": { "type": "hlsl_multipass", "passes": [ {"pixel_shader": "shaders/d3d11/horizontal.hlsl"}, {"pixel_shader": "shaders/d3d11/vertical.hlsl"} ] }, "gl": { "type": "glsl_multipass", "passes": [ {"fragment": "shaders/gl/horizontal.frag"}, {"fragment": "shaders/gl/vertical.frag"} ] }, "gles": { "type": "glsl_es_multipass", "passes": [ {"fragment": "shaders/gles/horizontal.frag"}, {"fragment": "shaders/gles/vertical.frag"} ] } }, "capabilities": { "minimum_tier": "DESKTOP_LITE", "requires_input_texture": true, "supported_backends": ["d3d11", "gl", "gles"] }, "adaptive_quality": { "default": "auto", "variants": [ {"id": "low", "internal_scale": 0.25, "samples": 5}, {"id": "medium", "internal_scale": 0.5, "samples": 9}, {"id": "high", "internal_scale": 1.0, "samples": 17} ], "transition_ms": 180, "semantic_parameters_unchanged": ["radius"] }, "parameters": [ { "id": "radius", "label": "Radius", "type": "float", "minimum": 0.0, "maximum": 40.0, "default": 0.0, "dmx_slots": [1], "curve": "quadratic" }, { "id": "quality", "label": "Quality", "type": "enum", "values": ["auto", "low", "medium", "high"], "default": "auto", "dmx_slots": [2] } ], "failure_mode": "bypass" }